> For the complete documentation index, see [llms.txt](https://docs.deepmine.world/deepmine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.deepmine.world/deepmine/deepmine-entities/game-roles/specialist/scientist.md).

# Scientist

A Scientist is a citizen who has a [Scientist Certificate](/deepmine/deepmine-gaming-nfts/badges/scientist-diploma.md). Scientists are great minds who are responsible for the continuous upgrade of the mines. In addition, scientists are able to improve the work processes in the [Factories](/deepmine/deepmine-gaming-nfts/factory.md), which increases the efficiency of the latter for a while. The probability of a new Scientist appearing is higher as more equipment is produced by Factory and the more it is technologically advanced.&#x20;

* The Scientist Certificate allows the player to create NFTs, which enable the [Mine ](/deepmine/deepmine-gaming-nfts/mine.md)next-level transition upgrade.
* The scientist can upgrade mine equipment by level.
* To become a Scientist, the player needs to collect nine pages of a [Scientist diploma](/deepmine/deepmine-gaming-nfts/badges/scientists-diploma-page.md) and exchange them for a Scientist Certificate in the governmental facility.&#x20;
* Pages of a Scientist diploma can be found in the equipment packs, which are produced by [Factories](/deepmine/deepmine-gaming-nfts/factory.md). The chance of producing a pack with a diploma page inside is higher with each factory level upgrade. &#x20;
* Scientists spend DMP/DME to produce [upgrades](/deepmine/deepmine-game-mechanics/upgrades.md).

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