DeepMine is a dystopian metaverse with DAO, an open market, an evolving storyline, and gameplay that motivates players to cooperate and interact with each other. At the initial stages, though, the economy will be regulated through Government mechanisms to maintain the game balance.
The Mine is a central game node. The maximum number of mines is limited, and creating each new one is tricky.
The gameplay is based on mining, equipment development, and the cooperation mechanisms necessary for storyline development, DME (DeepMine Energy - native in-game token) mining, DMP (DeepMine Power - governance token) acquisition and the generation and exchange of valuable NFTs.
The in-game currency is the DME (DeepMine Energy) token. It’s the energy required for social functioning. The process of DME token generation is called Ejection. It occurs at intervals of 20-28 hours. Ejection has a special calculation system generating tokens based on the real activity of all players in the game. After generation the tokens are distributed to Area plots and their Depth. This process is called Saturation. Saturation also has a special calculation system, so the token goes only to those Areas and only to those Depth levels where mining is taking place. The more active the mining of DME is, the more will be distributed the next day and the more can be extracted in the process of mining. It motivates the players to mine DME from the planet's Depths and later directly from the Core through solo or cooperative efforts. DME is used for new mines development, Equipment packs production, NFT upgrading, Portal building, salaries, and participation in metaverse management through voting by staking or direct portal funding.
Most of the game's NFTs can be generated by players, as well as governmental enterprises. The incomes from the latter go to the game treasury.